Custom Enchantments

From CosmicReborn
Jump to navigation Jump to search


CosmicReborn
Custom Enchantments
267 enchantments — 8 tiers
SimpleUniqueEliteUltimateLegendarySoulHeroicMastery
Simple
Aquatic
Gives permanent water breathing.
Max Lvl: IHelmet
Unique
Berserk
A chance of strength and mining fatigue.
Max Lvl: VAxe
Elite
Anti Gravity
Super jump but does not negate fall damage.
Max Lvl: IIIBoots
Ultimate
Angelic
Heals health over time whenever damaged, this enchantment IS stackable in terms of activation chance; however you can only have 1 active healing task from Angelic at any given time.
Max Lvl: VArmor
Legendary
Aegis
If you are taking damage from more than (8-level) enemies in a short period, the damage from any additional players beyond that initial group will be halved.
Max Lvl: VIArmor
Anti Gank
If more than (6-level) enemies hit you in a short period, your outgoing damage will be multiplied by up to 1.5x depending on the amount of enemies nearby.
Max Lvl: IVAxe
Armored
Decreases damage from enemy swords by 1.85% per level, this enchantment is stackable.
Max Lvl: IVArmor
Barbarian
Multiplies damage against players who are wielding an Axe at the time they are hit.
Max Lvl: IVAxe
Blacksmith
Chance to heal your most damaged piece of armor by 1-2 durability whenever you hit a player, but when it procs your attack will only deal 50% of the normal damage.
Max Lvl: VAxe
Blood Link
A chance to heal you for 1-2hp whenever your Guardians take damage.
Max Lvl: VArmor
Blood Lust
A chance to heal you whenever an enemy player within 7x7 blocks is damaged by the Bleed enchantment.
Max Lvl: VIChestplate
Boss Slayer
Deal an extra (level x 5)% base damage to bosses.
Max Lvl: VAxe
Clarity
Immune to Blindness up to level of clarity enchantment.
Max Lvl: IIIArmor
Death Coffin
Any damage dealt to enemy players under 33% HP applies to all enemies within (level) blocks of target.
Max Lvl: IIWeapon
Death God
Attacks that bring your HP to (level+4) hearts or lower have a chance to heal you for (level+5) hearts instead.
Max Lvl: IIIHelmet
Deathbringer
Chance to deal double damage.
Max Lvl: IIIArmor
Deep Diver
Increases chance to fish treasure while fishing by up to +5%.
Max Lvl: VFishing Rod
Destruction
Automatically damages and debuffs all nearby enemies.
Max Lvl: VHelmet
Devour
Multiplies damage dealt to players with active bleed stacks from the Bleed enchantment.
Max Lvl: IVAxe
Diminish
When this effect procs, the next attack dealt to you cannot deal more than the (total amount of damage / 2) you took from the previous attack. (i.e. if you're damaged for 2HP, the next attack cannot deal more than 1HP of damage.)
Max Lvl: VIChestplate
Disarmor
A slight chance of removing one piece of armor from your enemy when they are at low health.
Max Lvl: VIIISword
Double Strike
A chance to attack twice in one swing. All your enchantments can re-proc on this second attack, and it occurs instantly.
Max Lvl: IIISword
Drunk
Slowness and slow swinging with a chance to give buffed strength.
Max Lvl: IVHelmet
Enchant Reflect
Chance to cause enemy offensive enchants up to Legendary (up to level) to proc on themselves instead of you.
Max Lvl: XArmor
Enlighted
Can heal hearts while taking damage.
Max Lvl: IIIArmor
Exterminator
Temporarily disables enemy ability to use Undead Fuse, Guardians, and Spirits.
Max Lvl: IIILeggings
Gears
Added speed when equipped.
Max Lvl: IIIBoots
Hex
Once a target is afflicted with Hex, a portion of all their outgoing damage is reflected back onto them for up to 4 seconds.
Max Lvl: VAxe
Inquisitive
Increases EXP drops from mobs.
Max Lvl: IVSword
Insanity
You swing your axe like a maniac. Multiplies damage against players who are wielding a SWORD at the time they are hit.
Max Lvl: VIIIAxe
Inversion
Damage dealt to you has a % chance to be blocked and heal you for 1-3 HP instead.
Max Lvl: IVSword
Kill Aura
Chance to kill multiple monsters in a stack each death event.
Max Lvl: VSword
Leadership
The more allies near you, the more damage you deal.
Max Lvl: VArmor
Lifesteal
A chance to regain health when attacking.
Max Lvl: VSword
Overload
Permanent increase in hearts.
Max Lvl: IIIArmor
Overwhelm
Chance to disable enemy's ability to inflict Reflective Block on you for 6s with every hit.
Max Lvl: IVAxe
Protector
Automatically heals and buffs all nearby faction allies.
Max Lvl: VArmor
Rage
For every combo hit you land, your damage is multiplied by 1.1x.
Max Lvl: VIWeapon
Shiva
Deal extra damage to any player not playing on the CosmicClient (client.cosmicreborn.com).
Max Lvl: VWeapon
Silence
Chance to stop activation of your enemy's custom defensive enchants for a brief period of time.
Max Lvl: IVSword
Sizzle
Chance to instantly cook fish upon catching them. At max level, all fish caught are cooked.
Max Lvl: VFishing Rod
Sniper
Headshots with projectile deal up to 1.25x damage.
Max Lvl: VBow
Swarm
Release a small swarm of bats when damaged. Your swarm grants a buff based on its type. If the swarm dies, the buff is reset.
Max Lvl: IVLeggings
Soul
Divine Immolation
Active Soul Enchantment. Your weapons are imbued with divine fire, turning all your physical attacks into Area of Effect spells and igniting divine fire upon all nearby enemies. Costs 20 souls per second.
Max Lvl: IVSword
Hero Killer
Deal (level x 5)% more damage to players wearing Heroic Armor.
Max Lvl: IIIAxe
Immortal
Passive Soul Enchant. Prevents your armor from taking durability damage in exchange for souls. Costs 1-5 souls per use.
Max Lvl: IVArmor
Inertia
Passive Soul Enchantment. Prevents you from being affected by Slownesses in exchange for souls. Costs 5-25 souls per use. This enchantment does not block Freezes.
Max Lvl: IVBoots
Nature Wrath
Passive Soul Enchantment. Temporarily freeze all enemies in a massive area around you, pushing them back and dealing massive nature damage. Costs 75 souls per use.
Max Lvl: IVArmor
Paradox
Passive Soul Enchantment. Heals all nearby allies in a massive area around you for a portion of all damage dealt to you. Costs 5 souls per use.
Max Lvl: VArmor
Phoenix
Passive Soul Enchantment. An attack that would normally kill you will instead heal you to full HP. Costs 500+ souls per use. Can only be activated once every couple minutes.
Max Lvl: IIIBoots
Rogue
Active Soul Enchantment. Deal up to 2.0x damage if hitting your enemy from behind. Costs 100 souls per proc.
Max Lvl: IIIAxe
Sabotage
Active Soul Enchantment. A chance to block enemy player Rocket Escape and Guided Rocket Escape from activating. Costs 4 souls per second.
Max Lvl: VSword
Soul Tether
Active Soul Enchantment. Chance to "tether" an enemy to you for 7s, massively decreasing enemy movement speed and blocking jump the further away they get from you. Affected player takes additional DMG the further away they are from you, up to 1.5x. Any damage you receive from an actively tethered player is mirrored back to your tethered attacker. When you do not have an active tether, +2% outgoing damage.
Max Lvl: IVAxe
Soul Trap
Active Soul Enchantment. Your axe is imbued with sealing magic, and has a chance to disable/negate all soul enchantments of your enemies and drain their souls on hit for (level x 4) seconds. Costs 5 souls per second.
Max Lvl: IIIAxe
Teleblock
Active Soul Enchantment. Your bow is enchanted with enderpearl blocking magic, damaged players will be unable to use enderpearls for up to 30 seconds, and will lose up to 15 enderpearls from their inventory. Costs level x 6 souls per shot.
Max Lvl: VBow
Tungsten Plating
Passive Soul Enchantment. Prevents your fishing rod from taking durability damage in exchange for souls. Costs 1-3 souls per use.
Max Lvl: IFishing Rod
Heroic
Absolute Domination
Heroic Enchantment. Negates a % of enemy armor set bonuses that reduce incoming damage, up to 50% of the damage negation value, based on level.
Max Lvl: IVWeapon
Alien Implants
Automatically heal 2x the HP of normal Implants at 2x the rate, and at max level all hunger loss is disabled. Once applied, this enchantment can only be extracted from items with heroic black scrolls.
Max Lvl: IIIHelmet
Atomic Detonate
Summons up to a 7x7x7 explosion around any blocks you break.
Max Lvl: IVTool
Bewitched Hex
Heroic Enchantment. Once a target is afflicted with Bewitched Hex, a portion of all their outgoing damage is reflected back onto them for up to 8 seconds.
Max Lvl: VAxe
Bidirectional Teleportation
Chance to repel an enemy towards you, or trap them for 1-2s.
Max Lvl: VBow
Bitter Overwhelm
Heroic Enchantment. Chance to disable enemy's ability to inflict Reflective Block on you for 6s with every hit. Upon disabling, you will deal +level% Outgoing Damage.
Max Lvl: IVAxe
Bloody Deep Wounds
Heroic Enchantment. Increases the chance of you giving the bleed effect, and significantly increases outgoing damage based on the number of Bleed stacks your enemy has.
Max Lvl: IIISword
Brutal Barbarian
Heroic Enchantment. Significantly multiplies damage against players who are wielding an Axe at the time they are hit.
Max Lvl: IVAxe
Custom Creeper Armor
Heroic Enchantment. Immune to explosive damage, at higher levels you take no knockback from them and a chance to ignore enemy custom creeper damage (at level 3, you are 100% immune).
Max Lvl: IIIArmor
Deadly Disarmor
Heroic Enchantment. Chance to bypass enemy Sticky enchant and separate chance to unequip a random skin/mask an enemy has equipped.
Max Lvl: VIIISword
Deep Bleed
The heroic version of Bleed. Enemies affected by Deep Bleed are slowed up to 200% more, take more damage, and heal allied players with Blood Lust for up to 200% more.
Max Lvl: VIAxe
Demonic Lifesteal
Heals much more HP at a greatly increased rate compared to normal Lifesteal. Once applied, this enchantment can only be extracted from items with heroic black scrolls.
Max Lvl: IIIWeapon
Divine Enlighted
Heroic Enchantment. High chance of healing lots of HP while taking damage. Requires Enlighted III enchant on item to apply. Cannot be black-scrolled.
Max Lvl: IIIArmor
Epidemic Carrier
Heroic Enchantment. When near death summons powerful Stun Creepers to avenge you. Requires Plague Carrier VIII enchant on item to apply. Cannot be black-scrolled.
Max Lvl: VIIILeggings
Ethereal Dodge
Increased proc rate over normal Dodge, with a small chance to gain Gears V for a few seconds on successful dodge. All fall damage is disabled. Once applied, this enchantment can only be extracted from items with heroic black scrolls.
Max Lvl: IBoots
Extreme Insanity
Heroic Enchantment. You swing your axe like an extreme maniac. Multiplies damage against players who are wielding a SWORD at the time they are hit.
Max Lvl: VIIIAxe
Ghostly Ghost
Invisible to all /near lookups when outside of a certain range depending on enchantment level.
Max Lvl: IIIArmor
Godly Overload
Heroic Enchantment. A very large permanent increase in hearts. Requires Overload III enchant on item to apply. Cannot be black-scrolled.
Max Lvl: IIIArmor
Guided Rocket Escape
Blast off into the air and briefly gain flight for (level x 1s).
Max Lvl: IIIBoots
Heroic Enchant Reflect
Chance to cause enemy offensive enchants up to Heroic (up to level) to proc on themselves instead of you.
Max Lvl: XArmor
Holy Aegis
Heroic Enchantment. If you are taking damage from more than 1 enemy in a short period, the damage from additional enemy players beyond that initial enemy will be decreased based on the number of additional enemies damaging you.
Max Lvl: VIArmor
Infinite Luck
Chance to block incoming Armor Set bonuses depending on enchantment level. (Level 1+ blocks Yeti, Level 2+ blocks Supreme, Level 3+ blocks Phantom, Level 4+ blocks Yijki, Level 5 blocks Traveler)
Max Lvl: VArmor
Lethal Sniper
Heroic Enchantment. High chance of headshots with projectiles to deal atleast 1.3x damage up to 1.5x. Requires Sniper V enchant on item to apply. Cannot be black-scrolled.
Max Lvl: VBow
Maliciously Corrupt
Heroic Enchantment. In addition to an amplified version of the effects of Corrupt, enemies afflicted with Maliciously Corrupt have successful Block enchantment procs 20% less often.
Max Lvl: IVAxe
Manic Rage
Heroic Enchantment. For every combo hit you land, your damage is multiplied by 1.1x. When you reach max Rage, unleash a Manic Burst dealing extra damage.
Max Lvl: VIWeapon
Martyr Valor
Heroic Enchantment. Reduces incoming damage while wielding any sword (including heroic swords). This enchantment is stackable.
Max Lvl: VArmor
Master Blacksmith
Heroic Enchantment. Chance to heal your most damaged piece of armor by 2-3 durability whenever you hit a player, but when it procs your attack will only deal 75-100% of the normal damage. Requires Blacksmith V enchant on item to apply. Cannot be black-scrolled.
Max Lvl: VAxe
Master Inquisitive
Heroic Enchantment. Massively increases EXP drops from mobs. Requires Inquisitive IV enchant on item to apply. Cannot be black-scrolled.
Max Lvl: IVSword
Mega Heavy
Decreases damage from enemy bows by 10% + 2% per level, this enchantment is stackable.
Max Lvl: VArmor
Mighty Cactus
Heroic Enchantment. +50% chance per level to negate all Thorns enchantment damage.
Max Lvl: IIArmor
Mighty Cleave
The heroic version of Cleave. Deals up to 8 damage in up to a 4.25 block radius.
Max Lvl: VAxe
Nocturnal Insomnia
Heroic Enchantment. Gives self slow digging, but in exchange has a chance to deal bonus damage while afflicted. Nerfs all enemy Lifesteal effects by up to 30%.
Max Lvl: VIISword
Obsidian Guardians
Heroic Enchantment. Chance to spawn powerful iron golems with an AoE effect that upon receiving damage pulls nearby enemies towards the caster (if within 8 blocks) or towards the golem, and inflicting the enemy with slowness for 2s, dealing more damage and a chance to trap them.
Max Lvl: XArmor
Paladin Armored
Stackable Heroic Enchantment. Negates 150% more enemy sword damage than normal Armored per level. A chance to be Blessed every time you are struck by an enemy sword. Once applied, this enchantment can only be extracted from items with heroic black scrolls.
Max Lvl: IVArmor
Perfect Solitude
Heroic Enchantment. Increases chance and length of the Silence enchantment procing on enemy players by up to 6%.
Max Lvl: IIISword
Permanent Execute
Heroic Enchantment. Amplified version of Execute, deal even more bonus damage when your target is <6 HP.
Max Lvl: VIISword
Planetary Deathbringer
Heroic Enchantment. An increased chance to deal 2.5x damage. Requires Deathbringer III enchant on item to apply. Cannot be black-scrolled.
Max Lvl: IIIArmor
Polymorphic Metaphysical
A chance to resist the slowness given by enemy Trap, Snare, Pummel, Frozen, and Ice Aspect enchantments. At max level, you will only be affected approx. 10% of the time.
Max Lvl: IVBoots
Reality Inversion
Heroic Enchantment. In addition to an amplified version of the effects of Inversion, up to a 28% chance when hit to remove 1 Bleed stack.
Max Lvl: IVSword
Reflective Block
A high chance to greatly decrease or completely negate incoming damage while blocking, and to reflect an incoming attack back on the attacker whether you are blocking or not.
Max Lvl: IIISword
Reinforced Tank
Heroic Enchantment. Decreases damage from enemy axes by 2.25% per level, this enchantment is stackable.
Max Lvl: IVArmor
Righteous Anti Gank
Heroic Enchantment. If more than 2 enemies hit you in a large period, your outgoing damage will be multiplied by up to 1.6x, or 2x if they are wielding a sword.
Max Lvl: IVAxe
Robotic Ruse
Heroic Enchantment. When hit you have a chance to spawn robots that will inflict enemies with hunger and slowness.
Max Lvl: XArmor
Shadow Assassin
Heroic Enchantment. The closer you are to your enemy, the more damage you deal (up to 1.875x). However, if you are more than 2 blocks away, you will deal LESS damage than normal. Requires Assassin V enchant on item to apply. Cannot be black-scrolled.
Max Lvl: VSword
Soul Hardened
Heroic Enchantment. Up to 50% chance to block enemy Soul Trap, armor takes less durability damage.
Max Lvl: IIIArmor
Titan Trap
A chance to give a longer lasting buffed slowness effect. More resilient against metaphysical.
Max Lvl: IIISword
Unrestrained Enrage
Heroic Enchantment. Deal stacking amounts of bonus outgoing damage when your HP is less than 100%, 75%, 50%, and 25%.
Max Lvl: IIISword
Vampiric Devour
Heroic Enchantment. Normal devour mechanics plus a chance to regain health when attacking. (does not stack with Lifesteal)
Max Lvl: IVAxe
Vengeful Diminish
Heroic Enchantment. When this effect procs, the next attack dealt to you cannot deal more than the (total amount of damage / 2) you took from the previous attack, any damage above this limit will be dealt to the attacker. (i.e. if you're damaged for 2HP, the next attack cannot deal more than 1HP of damage, while the attacker is damaged by 1HP) Requires Diminish VI enchant on item to apply. Cannot be black-scrolled.
Max Lvl: VIChestplate
Mastery
Auto Sell
Automatically sells all blocks broken by your pickaxe for /shop value.
Max Lvl: ITool
Blackout
Chance to disable your enemy's defensive armor crystal bonuses for a brief period of time.
Max Lvl: IVSword
Chain Lifesteal
A chance to regain health from multiple enemies near your damaged target based on level.
Max Lvl: VArmor
Death Pact
Take less damage for every 10% of missing HP, while also dealing slightly less damage (based on level).
Max Lvl: IIIArmor
Demonic Gateway
Spawn Ender Crystals that target and shoot nearby enemies, with a chance to Silence them on hit for (level seconds).
Max Lvl: VIArmor
Discombobulate
Spoofs your distance and hides your name on all enemy and neutral /near lookups.
Max Lvl: IArmor
Divine Light
When you are inflicted with the Blackout effect, instead of disabling your defensive armor crystal bonuses for a brief period of time, all enemies you have hit have a chance (up to 100% at max level) to disable theirs instead.
Max Lvl: VAxe
Explosives Expert
Allows Atomic Detonate to work on all block types for pickaxes, spades, and axes irregardless of the tool being used.
Max Lvl: IArmor
Feign Death
Chance to fake death and vanish for up to 6 seconds, or until you have damaged a player (levelx) times.
Max Lvl: IVArmor
Horrify
Chance to inflict enemies within a 32x32 radius with 'Horror', confusing them and enabling friendly fire for up to 4 seconds.
Max Lvl: IVArmor
Lava Strider
Depth Strider, but for lava. This enchantment requires the user to be on the CosmicClient (client.cosmicreborn.com) to function properly due to vanilla client limitations.
Max Lvl: IBoots
Mark of the Beast
Once an enemy is afflicted with the mark, all incoming damage is increased by 2x for up to 5 seconds.
Max Lvl: VIArmor
Mortal Coil
Outgoing damage has up to a 7.5% chance to weaken or disable health increasing enchantments (Overload) for the target for up to 4 seconds (based on level).
Max Lvl: VArmor
Neutralize
Negate all enemy defensive enchantment's on the damage event that Neutralize activates for. This effect can stack with Silence.
Max Lvl: VWeapon
Opening Combo
Deal +(level x 2)% Outgoing Damage for 5 seconds when entering combat. This effect has a 60 second cooldown between procs.
Max Lvl: VWeapon
Permafrost
A chance to transform nearby blocks into snow and ice when damaged, reducing your incoming damage while standing on these blocks and causing fatigue in the attacker (based on level).
Max Lvl: VIArmor
Poltergeist
Immune to Nature's Wrath snare, a chance to negate Dimensional Traveler and Mother of Yijki stun and damage from set abilities. Also negates all fall damage.
Max Lvl: IIIArmor
Rot and Decay
Decay the world around you, increasingly damaging the health and durability of enemies standing on the decayed blocks. Also spawns Rotten Corpses that deal massive durability damage to enemy players on contact.
Max Lvl: XArmor
Soul Master
Soul Enchants deal +(level x 2)% Outgoing Damage but cost +(level x 10)% more souls.
Max Lvl: VWeapon
Soul Siphon
Outgoing damage has a chance to siphon HP and Souls. If the enemy does not have any souls then armor durability is siphoned instead.
Max Lvl: IVArmor
Tombstone
A chance to drop falling Anvils on nearby enemies, each anvil that lands on an enemy will inflict 10% Armor Durability damage, while also stunning and silencing them for 4 seconds.
Max Lvl: XArmor
Web Walker
Depth Strider, but for spider webs. This enchantment requires the user to be on the CosmicClient (client.cosmicreborn.com) to function properly due to vanilla client limitations.
Max Lvl: IBoots